Let's make a mesh today!
Start with one of the Game Characters, the Customer Service Agent.
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Customer Service Agent designed by Jason
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Blue pen drawing of the same Character
In the computer this person at first is just a cylinder, as shown here.
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Digital clay for Character modeling
Next stages let you view the progression of my modeling excercise.
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Keeping the number of polygones low is key to high performance in Games
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After this I have made a comparison to the body, arm and leg part for the 'nude' model comprised of the clothes. In this case a long jacket, shoes, and gloves.
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Clothes to fit the model.
Then we imported a skeleton to go into the 3D clay ;o)
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3D Pinokkio
Next to come is the head.... !
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